Steel Wool Studios has released the patch notes for update 1.05 coming to Five Nights at Freddy’s. Developers originally planned to launch the update in mid-February but have to delay it because of the amount of change. 1.05 is a big update. According to developers, “Although we had expected to release in early-mid February, the number of fixes we wanted ultimately took longer to do because of the additional, extensive testing that followed. We’ve doubled down and made a lot of progress in terms of quality of life improvements, gameplay balances, and of course, bug fixes. ”
Check out the patch notes for update 1.05 on its way to Five Nights at Freddy’s below.
Five Nights at Freddy’s Update 1.05 Patch Notes
CHANGES (across all Platforms):
- Added a Save Station that can only be used in Overtime located on the 2nd floor of the Atrium
- Added a limit of 50 for manual saves
- Adjusted all cinematic cameras to receive current Gamma and Brightness settings
- Added the skip function to most major cinematics
- Added color coding to the Daycare Generators’ wires similar to Parts & Service
- Added in a Loading Screen when you start/load in a game, enter/exit arcades, or have a longer loading time between areas
- Added in Comedy Bot’s comedic routine
- Added in a Fazwatch camera instruction card in the Lobby to further encourage using cameras to plan routes through obstacles
- Added in new message icon art for when players pickup message bags
- Reduced S.T.A.F.F. bots’ and Animatronics’ stun length when hit with the Fazerblaster and adjusted the Fazerblaster’s cooldown
- Added in new spotlight and signage for the trash compactor in the Kitchen
- Added in new Atrium signage for Loading Dock Bathrooms
- Added in new ‘No Chica’ signs added to the gates that require her voice box to open
- Added in more hiding spots in the Lobby
- Adjusted Burntrap’s Boss Battle to be more balanced
- Adjusted light radius on all S.T.A.F.F. Bots be more performant
- Adjusted and optimized the Faz Watch to be more performant
- Adjusted the conveyor belt speed in Princess Quest 3
CHANGES – PS4:
Added a Save Station that can only be used in Overtime located on the 2nd floor of the Atrium
Added a limit of 50 for manual saves
Adjusted all cinematic cameras to receive current Gamma and Brightness settings
Added the skip function to most major cinematics
Added color coding to the Daycare Generators’ wires similar to Parts & Service
Added in a Loading Screen when you start/load in a game, enter/exit arcades, or have a longer loading time between areas
Added in Comedy Bot’s comedic routine
Added in a Fazwatch camera instruction card in the Lobby to further encourage using cameras to plan routes through obstacles
Added in new message icon art for when players pickup message bags
Reduced S.T.A.F.F. bots’ and Animatronics’ stun length when hit with the Fazerblaster and adjusted the Fazerblaster’s cooldown
Added in new spotlight and signage for the trash compactor in the Kitchen
Added in new Atrium signage for Loading Dock Bathrooms
Added in new ‘No Chica’ signs added to the gates that require her voice box to open
Added in more hiding spots in the Lobby
Adjusted Burntrap’s Boss Battle to be more balanced
Adjusted light radius on all S.T.A.F.F. Bots be more performant
Adjusted and optimized the Faz Watch to be more performant
Adjusted the conveyor belt speed in Princess Quest 3
- Adjust the default PS4 Gamma and Brightness to accurately reflect the intended lighting
CHANGES – PC:
Adjust the default PS4 Gamma and Brightness to accurately reflect the intended lighting
- Added in DLSS and Ray-tracing as separate options in the Video Menu settings
- Fixed an issue where the ‘TROPHY TIME’ achievement would not unlock after acquiring all other achievements on Steam
- Minor reduction in overall on-disk size
BUG FIXES – ALL PLATFORMS:
Added in DLSS and Ray-tracing as separate options in the Video Menu settings
Fixed an issue where the ‘TROPHY TIME’ achievement would not unlock after acquiring all other achievements on Steam
Minor reduction in overall on-disk size
- Removed the ‘Damaged Head’ item during Overtime that caused story time to revert back to 5AM with all save stations available.
- Fixed an issue where exiting the Upgrade Console before selecting an upgrade will disable all Save Stations
- Fixed an issue where entering Chica’s recharge station too quickly after receiving the Party Pass resulted in a hard lock
- Fixed an issue where jumping and quickly hiding would unload the level
- Fixed an issue where starting a Parts and Service upgrade while controlling Freddy caused a black screen
- Fixed an issue where repeatedly entering and exiting any hiding spot caused the player to get stuck
- Fixed an issue where you could not get caught by Chica if you went the wrong way in “Get Out”
- Removed Chica’s guitar riff audio after you come back to Rockstar Row
- Fixed an issue where the ‘Use the Prize Counter elevator’ appears despite choosing the Loading Dock route
- Fixed the hour indicator after completing the Daycare Mission and leaving the recharge station in Parts and Service
- Fixed the “Misc” category in the Inventory Menu
- Fixed an issue where the Kitchen Office door did not close upon entering
- Fix an issue where the Burntrap Boss Battle’s flame traps did not work
- Fixed pathing for Roxy’s and Monty’s AI during the Prize Counter Office game.
- Fixed an issue where the level could unload when Sun catches and returns the player to their initial position
- Fixed a soft lock when quitting to the Main Menu during the cutscene when Moon drags Freddy away
- Fixed an issue where the ‘SHATTERED DREAMS’ trophy does not unlock after shattering Chica in Overtime.
- Adjusted all message bags’ interactions to always be collectible
- Fixed an issue where triggering the Sun and Moon transformation cinematic while closing the flashlight instruction card softlocks the game
- Fixed performance issues while using the Fazwatch in the Mazercise control room
- Fixed an issue where Freddy would not enter the recharge station if he was at low power and was not hacked during the Burntrap Boss Battle
- Adjust the Backstage Office game so that the door buttons are only accessible to players once the dialogue and/or sequence are completed
- Fixed an issue where Freddy would not go to the recharge station if the player controls Freddy at low power
- Fixed an issue where players could repeat the Backstage Office Game after completing it the first time
- Fixed an issue where Shattered Roxy would slowly shuffle towards the players if they used the noisemakers in the fire maze
- Fixed an issue where end game credits could not be paused when the player pauses the game
- Fixed an issue where higher level security doors could be bypassed by entering/exiting Freddy
- Removed the debug menu in Monty’s Mini Golf so it is no longer accessible to players
- Fixed an issue where Chica would not path to the bathroom after completing the Loading Dock route
- Fixed an issue where AIs spawned right next to the player upon hitting ‘Retry’
- Fixed collisions in Kitchen, Backstage, Daycare, Monty’s Gator Golf and Rockstar Row
- Fixed an issue where Freddy does not despawn during Chica’s Boss Battle intro cinematic
- Fixed an issue where Freddy’s static reflection would stay facing forward in the mirror after the initial cutscene
- Fixed an issue where Moon’s end-of-the-hour hunt does not activate after the Voice Box Upgrade if the player left Parts and Service during the Freddy/Gregory dialogue
- Players can no longer skip the wire-connecting memory game portion during the Ocular Upgrade
Five Nights at Freddy’s is available to play on PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC. For the complete patch notes for update 1.05, follow the link here.
Removed the ‘Damaged Head’ item during Overtime that caused story time to revert back to 5AM with all save stations available.
Fixed an issue where exiting the Upgrade Console before selecting an upgrade will disable all Save Stations
Fixed an issue where entering Chica’s recharge station too quickly after receiving the Party Pass resulted in a hard lock
Fixed an issue where jumping and quickly hiding would unload the level
Fixed an issue where starting a Parts and Service upgrade while controlling Freddy caused a black screen
Fixed an issue where repeatedly entering and exiting any hiding spot caused the player to get stuck
Fixed an issue where you could not get caught by Chica if you went the wrong way in “Get Out”
Removed Chica’s guitar riff audio after you come back to Rockstar Row
Fixed an issue where the ‘Use the Prize Counter elevator’ appears despite choosing the Loading Dock route
Fixed the hour indicator after completing the Daycare Mission and leaving the recharge station in Parts and Service
Fixed the “Misc” category in the Inventory Menu
Fixed an issue where the Kitchen Office door did not close upon entering
Fix an issue where the Burntrap Boss Battle’s flame traps did not work
Fixed pathing for Roxy’s and Monty’s AI during the Prize Counter Office game.
Fixed an issue where the level could unload when Sun catches and returns the player to their initial position
Fixed a soft lock when quitting to the Main Menu during the cutscene when Moon drags Freddy away
Fixed an issue where the ‘SHATTERED DREAMS’ trophy does not unlock after shattering Chica in Overtime.
Adjusted all message bags’ interactions to always be collectible
Fixed an issue where triggering the Sun and Moon transformation cinematic while closing the flashlight instruction card softlocks the game
Fixed performance issues while using the Fazwatch in the Mazercise control room
Fixed an issue where Freddy would not enter the recharge station if he was at low power and was not hacked during the Burntrap Boss Battle
Adjust the Backstage Office game so that the door buttons are only accessible to players once the dialogue and/or sequence are completed
Fixed an issue where Freddy would not go to the recharge station if the player controls Freddy at low power
Fixed an issue where players could repeat the Backstage Office Game after completing it the first time
Fixed an issue where Shattered Roxy would slowly shuffle towards the players if they used the noisemakers in the fire maze
Fixed an issue where end game credits could not be paused when the player pauses the game
Fixed an issue where higher level security doors could be bypassed by entering/exiting Freddy
Removed the debug menu in Monty’s Mini Golf so it is no longer accessible to players
Fixed an issue where Chica would not path to the bathroom after completing the Loading Dock route
Fixed an issue where AIs spawned right next to the player upon hitting ‘Retry’
Fixed collisions in Kitchen, Backstage, Daycare, Monty’s Gator Golf and Rockstar Row
Fixed an issue where Freddy does not despawn during Chica’s Boss Battle intro cinematic
Fixed an issue where Freddy’s static reflection would stay facing forward in the mirror after the initial cutscene
Fixed an issue where Moon’s end-of-the-hour hunt does not activate after the Voice Box Upgrade if the player left Parts and Service during the Freddy/Gregory dialogue
Players can no longer skip the wire-connecting memory game portion during the Ocular Upgrade