Keeping up with its tradition, Final Fantasy XIV 6.25 update launched today. Usually, several main updates bring something in the middle of it to add more for the players. This one promises a lot of things and delivers. Final Fantasy XIV 6.25 update has been released today, and with it comes a plethora of new things to do. We have something that players have been asking for a while: the new difficulty dungeons. Besides that, players can start working towards their new relic weapons. And, for those who enjoy gathering, we have new things to do as well. While some things like the Island Sanctuary or new raids didn’t make it, that doesn’t mean it isn’t content for all. So, read on to check all about the Final Fantasy XIV 6.25 update patch notes right here.

Final Fantasy XIV 6.25 Update

Quests

There are a bunch of new quests in this patch. For those who love the Hildibrand Adventures, good news! We have a bunch more. Not only that, but they’ll be mandatory if you want to get the new relic weapons. Besides that, we also have a new Tribal Quest series and some quests to unlock the new dungeons. These new dungeons come in an easy mode for those who want to check the story only and a difficult one for those looking for a bigger challenge.

New side-story quests have been added.

  • Somehow Further Hildibrand Adventures
  • Lunar Conspiracy
  • Disciple of War or Magic level 90
  • Radz-at-Han (X:11.8 Y:11.2)
  • Nashu Mhakaracca
  • Players must first complete the quest “A Soulful Reunion.”
  • The Imperfect Gentleman
  • Disciple of War or Magic level 90
  • Players must first complete the quest “Lunar Conspiracy.”
  • Manderville Weapons
  • Make It a Manderville
  • Disciple of War or Magic level 90
  • Players must first complete the quest “The Imperfect Gentleman.”
  • Variant Dungeons
  • A Key to the Past
  • Disciple of War or Magic level 90
  • Old Sharlayan (X:12.0 Y:13.3)
  • Shallow Moor
  • Players must first complete the main scenario quest, “Endwalker,” and have also spoken with the NPC Osmon in Old Sharlayan (X:11.9 Y:13.3).

Omicron tribal quests have been added.

Quest Sync

Just like other crafting and gathering Tribal Quests, these ones will make use of the level sync feature. With that, players can take any of the gathering or crafting jobs that are level 80 or above to do them. When taking these quests, you will not be able to change jobs during them, so choose wisely.

Somehow Further Hildibrand Adventures

  • Disciple of War or Magic level 90

  • Radz-at-Han (X:11.8 Y:11.2)

  • Nashu Mhakaracca

  • Players must first complete the quest “A Soulful Reunion.”

  • Disciple of War or Magic level 90

  • Players must first complete the quest “Lunar Conspiracy.”

Manderville Weapons

  • Disciple of War or Magic level 90
  • Players must first complete the quest “The Imperfect Gentleman.”

Variant Dungeons

  • A Key to the Past

  • Disciple of War or Magic level 90

  • Old Sharlayan (X:12.0 Y:13.3)

  • Shallow Moor

  • Players must first complete the main scenario quest, “Endwalker,” and have also spoken with the NPC Osmon in Old Sharlayan (X:11.9 Y:13.3).

  • Tribal Main Quests

  • The Café at the End of the Universe

  • Disciple of the Land level 80

  • Ultima Thule (X:25.4 Y:26.3)

  • Jammingway

  • Players must first complete the quest “Where No Loporrit Has Gone Before.”

  • ???

  • Disciple of the Land level 80

  • Tribal Daily Quests

  • To unlock Omicron daily quests, players must first complete the tribal quest “The Café at the End of the Universe.” Remember that the materials that you gather here will not appear in your inventory. You can track them through the duty list.

  • Tribal Currency

  • As with other Tribal Quests, you will also get tokens here. Said tokens can be exchanged for different items.

  • Tribal Vendors

  • You will unlock the new Tribal Quest vendors after finishing the quest: “The Café at the End of the Universe.” Ultima Thule (X:27.7 Y:24.7)

New chapters have been added to New Game+.

  • Side Story Quests
  • The Sil’dihn Subterrane

Housing

Furnishings from the FFXIV Furnishing Design Contest have been added.

  • Learn more about the FFXIV Furnishing Design Contest 2019.

New furnishings have been added.

New orchestrion rolls have been added.

The Manderville Gold Saucer

  • New Triple Triad cards have been added.
  • New cards have been added.
  • New NPC opponents for Triple Triad have been added.

Miscellaneous

  • A log message will now be displayed when trying to leave the island sanctuary while using the Duty Finder.
  • New emotes have been added.

The strength of the Echo granted in Pandæmonium: Asphodelos (Savage) has been increased.

  • The Echo will take effect upon entering Pandæmonium: Asphodelos (Savage), this will increase HP and damage dealt by 15%.
  • Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

After completing Abyssos: The Seventh Circle and Abyssos: The Seventh Circle (Savage), the appearance of the area will be changed.

Battle System

There aren’t any job adjustments in this patch, however, we do have some new battle content to get our hands on. Mainly, we finally have the long-awaited Variant and Criterion dungeons. These dungeons will provide players with a new way to experience this type of content. From doing dungeons as solo players to a Savage difficulty for those who aren’t too keen of trying Savage raids or Extreme trials.

  • The Café at the End of the Universe

  • Disciple of the Land level 80

  • Ultima Thule (X:25.4 Y:26.3)

  • Jammingway

  • Players must first complete the quest “Where No Loporrit Has Gone Before.”

  • ???

  • Disciple of the Land level 80

  • Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

The variant dungeon, the Sil’dihn Subterrane, has been added.

  • In this new dungeon, there are several story routes that players can find. That means you’ll need to replay the dungeon various times to see all of the story.
  • You can enter solo or as a group of four.

Requirements

Entering Variant Dungeons

  • Players can register to enter variant dungeons via the V&C Dungeon Finder, found under Duty in the main menu.

Entering solo or in a pre-made party (up to four players)

  • Make certain the box “Enable party matching.” is unchecked, then select “Register for Duty” to enter.
  • Party matching is disabled by default.

Entering via matchmaking

  • Make certain the box “Enable party matching.” is checked, then select “Register for Duty” to be matched with a party.

Role Requirements

  • There are no role restrictions in these dungeons as long as you have a job at level 90.
  • Players can only change their class or job outside of combat.

Variant Actions and Attribute Adjustments

  • There are new actions that are exclusive to these dungeons that make up for the lack of Tanks or Healers in a DPS-only party and vice-versa.

Setting Variant Actions

  • You can select up to two actions for your dungeon run and change them as you see fit. Even inside the dungeon.
  • Available variant actions will differ according to your role.

Item Exchange

  • By speaking with Trisassant in Old Sharlayan (X:11.9 Y:13.3), players can exchange tokens obtained from completing criterion dungeons for various goods.

The criterion dungeon, Another Sil’dihn Subterrane, has been added.

Variant dungeons are the story and easy version, yet Criterion dungeons are the ones that provide a challenge. You will need a party of 4 players to enter.

  • Party matching is disabled by default.

  • Players can only change their class or job outside of combat.

  • Available variant actions will differ according to your role.

  • After completing the quest “A Key to the Past,” speak with Osmon in Old Sharlayan (X:11.9 Y:13.3) as a level 90 Disciple of War or Magic.

Entering Criterion Dungeons

  • Players can register to enter criterion dungeons via the V&C Dungeon Finder, found under Duty in the main menu.
  • Players will be matched into parties comprised of the following roles:
  • 1 Tank
  • 1 Healer
  • 1 Melee DPS
  • 1 Physical Ranged or Magical Ranged DPS
  • Item level restrictions and role requirements do not apply when registering with four players.

Party Composition Bonus

  • Upon entering Another Sil’dihn Subterrane, party members will gain a bonus to damage dealt according to the composition of their party. The bonus will increase depending on the number of jobs in the party that are of the various roles.
  • This bonus system is intended to compensate for the proportional decrease in utility of such actions as party size decreases.
  • The effectiveness of the damage bonus will differ between roles.
  • This bonus will only be applied to jobs and has no effect on classes.

Variant Actions

  • When undertaking Another Sil’dihn Subterrane, all party members will be equipped with the action Variant Raise II. No other variant actions can be set.
  • Variant Raise II may only be used once per party member. However, there will be opportunities to replenish charges of this action.

Additional Rules

The following additional rule will be applied to Another Sil’dihn Subterrane:

  • 1 Tank

  • 1 Healer

  • 1 Melee DPS

  • 1 Physical Ranged or Magical Ranged DPS

  • Item level restrictions and role requirements do not apply when registering with four players.

  • The effectiveness of the damage bonus will differ between roles.

  • This bonus will only be applied to jobs and has no effect on classes.

  • Resurrection Restrictions

  • While undertaking this duty, players will be subjected to a status effect that prevents resurrection by certain means. Raise effects granted via Variant Raise II are exempt from this restriction.

The criterion dungeon, Another Sil’dihn Subterrane (Savage), has been added.

Another Sil’dihn Subterrane (Savage) is a high-difficulty version of the previously introduced criterion dungeon.

  • While undertaking this duty, players will be subjected to a status effect that prevents resurrection by certain means. Raise effects granted via Variant Raise II are exempt from this restriction.

  • After completing Another Sil’dihn Subterrane, speak with Osmon in Old Sharlayan (X:11.9 Y:13.3) as a level 90 Disciple of War or Magic.

Entering Criterion (Savage) Dungeons

  • Players can register to enter criterion (savage) dungeons via the V&C Dungeon Finder. Like any other Savage duty, you need to be in a party of four to enter.

  • Upon entering Another Sil’dihn Subterrane (Savage), party members will gain a bonus to damage dealt according to the composition of their party. The bonus increases with the number of jobs in your party that rely on actions that affect the entire party.

  • This bonus system is intended to compensate for the proportional decrease in utility of such actions as party size decreases.

  • The effectiveness of the damage bonus will differ between roles.

  • This bonus will only be applied to jobs and has no effect on classes.

  • The bonus applied in Another Sil’dihn Subterrane (Savage) is the same as that in Another Sil’dihn Subterrane.

  • Variant actions will be unavailable.

The following additional rules will be applied to Another Sil’dihn Subterrane (Savage):

  • The effectiveness of the damage bonus will differ between roles.
  • This bonus will only be applied to jobs and has no effect on classes.
  • The bonus applied in Another Sil’dihn Subterrane (Savage) is the same as that in Another Sil’dihn Subterrane.

Resurrection Restrictions

  • While undertaking this duty, players will be subjected to a status effect that prevents resurrection.

Respawn Point Restrictions

  • Unlike normal dungeons, players will be unable to return to the criterion dungeon’s starting point once incapacitated.

Reset After Party KO

  • In the event all party members are incapacitated, all progress will be reset, and the party must begin from the start of the instance.

Sewer-dweller

  • After a certain amount of time has passed since first engaging enemies in the criterion dungeon, enemies will grow stronger.
  • The time until Sewer-dweller is applied to enemies will be reset should all party members be incapacitated.

Incapacitation After Logout

  • If any member logs out during combat, they will be returned to an incapacitated state.

PvP

This time we don’t have new items or job adjustments. It would seem that if they were to happen, we’ll most likely get them in the next major patch. However, there are some fixes and just a few adjustments to the overall revamped PvP system in the game.

  • The time until Sewer-dweller is applied to enemies will be reset should all party members be incapacitated.

  • In certain PvP duties, it was possible for players to interact with and take control of certain devices with little risk via the effect of Guardian used by a paladin. As this was an unintended use of the action, Guardian will no longer have an effect on targets interacting with an object.

  • A log message will now be displayed when registration for Crystalline Conflict is canceled due to arena changes.

System

As always, any patch brings with it new items and recipes. For crafters, it would be a good time to jump in and check the recipes. Crafting any of these during the update’s launch day can give you a lot of gil since players are scouring the market board for it.

New items have been added.

  • Items added in Patch 6.25 will be listed at a later date.

New recipes have been added.

  • Recipes added in Patch 6.25 will be listed at a later date.

New miner and botanist gathering points have been added.

New items have been added to gathering points.

New fishing holes have been added.

New fish have been added.

The name of the following fishing hole has been changed:

The following adjustments have been made to the Wellspring of Regret and Abode of the Ea fishing holes in Ultima Thule:

  • The level of these fishing holes has been reduced from 90 to 84.
  • Timeworn Kumbhiraskin Maps can no longer be obtained from these fishing holes.

New mounts have been added.

New minions have been added.

New fashion accessories have been added.

New achievements and titles have been added.

New adventurer plate and portrait elements have been added.

The V&C Dungeon Finder category has been added to the Party Finder window.

V&C Dungeon Finder has been added under Duty in the main menu.

The following option has been added to the Keybind menu:

  • Shortcuts
  • V&C Dungeon Finder

The following text command has been added:

  • Command Description
  • /wow
  • USAGE:
  • /wow [subcommand]

A log message will now be displayed if you have used the World Visit or Data Center Travel systems, and do not log into your Home World for a prolonged period of time.

  • This message was added to serve as a reminder for free company masters to periodically log in on their Home Worlds, as free company ownership will be automatically transferred to another free company member in the event the owner does not log in on their Home World for 35 days.
  • Players who have yet to log in on their Home World since the release of Patch 6.25 will also receive this message. As such, players are encouraged to visit their Home Worlds.

New trophies have been added. (PlayStation®5)

New music and sound effects have been added.

The following issues have been addressed.

  • An issue when undertaking the quest “Seeking Sanctuary” wherein the Recommendations window only displays the quest icon under certain conditions.
  • An issue in the duty Alexander – The Heart of the Creator wherein the damage of certain attacks was not downscaled.
  • An issue when using the dark knight PvP action Eventide wherein the Undead Redemption status effect granted by this action prohibited movement under certain conditions.
  • An issue when using the white mage PvE action Liturgy of the Bell wherein the effect duration listed in the help text after placing a healing blossom at a designated location was incorrect. This issue did not affect the functionality of this action.
  • An issue during Crystalline Conflict ranked matches wherein players received streak bonuses even without meeting their requirements.
  • An issue wherein players did not accumulate rested bonus when logging out on the island sanctuary.
  • An issue when on the island sanctuary wherein players could not dismount from their mounts under certain conditions.
  • An issue when releasing minions on the island sanctuary wherein the positioning of minion effects and dialogue bubbles was incorrect.
  • An issue when attempting to visit other island sanctuaries wherein certain islands did not appear in the list of available locations even when meeting requirements to visit them.
  • An issue wherein the graphics of the Practical Ponytail hairstyle did not display correctly when playing as a female Roegadyn or female Au Ra under certain conditions.
  • An issue when using the glamour dresser wherein the icon for gear placed in the dresser did not display correctly under certain conditions.
  • An issue wherein the graphics of Fat Cat Loungewear did not display correctly when equipped under certain conditions.
  • An issue wherein jobs other than paladin could select Need when lotting on certain coffer manifests containing sets of gladiator’s arms and shields.
  • Other minor text issues have also been addressed.
  • Other various issues have also been addressed.

Final Fantasy XIV: How to Get the Lynx of Imperious Wind Mount

Known Issues

  • An issue wherein the sound effects played when entering or leaving the variant dungeon, the Sil’dihn Subterrane, is incorrect.
  • An issue wherein players are able to enter the variant dungeon, the Sil’dihn Subterrane, without meeting the item level requirements under certain conditions.
  • An issue after entering the variant dungeon, the Sil’dihn Subterrane, wherein the default position of the cursor after closing the Variant Actions window is incorrect.
  • An issue wherein certain graphics do not display correctly in the variant dungeon the Sil’dihn Subterrane, the criterion dungeon Another Sil’dihn Subterrane, and the criterion dungeon Another Sil’dihn Subterrane (Savage).
  • An issue when selecting Another Sil’dihn Subterrane or Another Sil’dihn Subterrane (Savage) in the V&C Dungeon Finder wherein the requirements for Duty Complete under Matching Requirements do not display. The Duty Complete option can only be selected if players have previously completed the duty.
  • An issue when viewing the V&C Dungeon Finder Help window wherein there is no text indicating that variant actions cannot be set during combat or while variant actions are on cooldown.
  • An issue when viewing the V&C Dungeon Finder wherein the tooltip for rewards continues to display erroneously under certain conditions.
  • An issue related to Omicron tribal quests wherein the map opened via coordinates sent from other players does not display correctly under certain conditions.
  • An issue related to Omicron tribal quests wherein entering Elysion from another area causes the map to display incorrectly under certain conditions. The map displays correctly when opened via the duty list or journal.
  • An issue in the quest “The Imperfect Gentleman” wherein certain text is incorrect.

The new Final Fantasy XIV 6.25 update is already available for download. As always, you need to have an active subscription and have finished all of the Final Fantasy XIV Endwalker content. As well as the previous 6.1 and 6.2 updates. This Final Fantasy XIV 6.25 update is one of the most promising ones. While some people complained about the lack of content during 6.1, even with more content and adjustments added. Developers might have caught wind of it and added a lot in this Final Fantasy XIV 6.25 update. So, get ready to jump once more into one of the most-played MMOs out there. The game is available for PC, Mac, PS4, and PS5. It has a free trial up to level 60, and after that, you need to buy the expansions plus pay a monthly subscription that will allow you to play all of the content, including the new Final Fantasy XIV 6.25 update.

  • Players who have yet to log in on their Home World since the release of Patch 6.25 will also receive this message. As such, players are encouraged to visit their Home Worlds.