Ubisoft has released the patch notes for the title update 5 coming to Far Cry 6 today, March 22. While the update brings several fixes for bugs and gameplay, the most significant change is the addition of a new difficulty called Guerilla Mode. The new mode increases the game’s overall combat difficulty by reducing the amount of ammo, gadget counts, and pickups available to players. Guerilla Mode will require a new start for Far Cyr 6, and once players begin the game, they will not be able to reduce the difficulty.

Check out the full patch notes for the title update 5 coming to Far Cry 6 below.

Far Cry 6 Title Update 5 Patch Notes for March 22

GAMEPLAY UPDATES:

  • Ammunition Swapping

  • Players are now able to swap ammunition types for weapons via the weapon wheel (can be key bound on PC) without having to visit a workbench (you will need to have the ammunition type unlocked previously).

  • Introducing Loadouts

  • Players will have the ability to create and modify 4 loadouts. The loadouts include sets of weapons and gear that can now be easily swapped via the arsenal menu for adapting to any situation.

  • Loadouts unlock after the Libertad Rises mission.

  • Outpost resets

  • Once players finish the Far Cry 6 main campaign, they will gain the ability to abandon previously secured FND Bases.

  • Players can hover any completed FND Base and have an additional option available: Abandon FND Base.

  • Abandoning the FND Base reverts it to Military control. The FND Base is then available for the player to tackle again.

  • Abandoning the FND Base increases the level of enemies inside the FND Base to Player Level +4.

  • After abandoning the FND Base, the rewards offered are increased, granting additional Moneda.

  • New difficulty mode: Guerrilla Mode

  • Overall combat difficulty is increased (including AI detection and reaction to the player).

  • Ammo, gadget counts, and pickups have been reduced.

  • Major UI/HUD elements are disabled when you start Guerrilla Mode, which will test your skill and cunning. (To ensure the games’ accessibility levels remains high, the options can be turned on again via the settings menu).

  • Guerilla Mode requires a new game start, and you are not able to reduce the difficulty once you have started Guerilla Mode.

BUG FIXES:

  • Players are now able to swap ammunition types for weapons via the weapon wheel (can be key bound on PC) without having to visit a workbench (you will need to have the ammunition type unlocked previously).

  • Players will have the ability to create and modify 4 loadouts. The loadouts include sets of weapons and gear that can now be easily swapped via the arsenal menu for adapting to any situation.

  • Loadouts unlock after the Libertad Rises mission.

  • Loadouts unlock after the Libertad Rises mission.

  • Once players finish the Far Cry 6 main campaign, they will gain the ability to abandon previously secured FND Bases.

  • Players can hover any completed FND Base and have an additional option available: Abandon FND Base.

  • Abandoning the FND Base reverts it to Military control. The FND Base is then available for the player to tackle again.

  • Abandoning the FND Base increases the level of enemies inside the FND Base to Player Level +4.

  • After abandoning the FND Base, the rewards offered are increased, granting additional Moneda.

  • Players can hover any completed FND Base and have an additional option available: Abandon FND Base.

  • Abandoning the FND Base reverts it to Military control. The FND Base is then available for the player to tackle again.

  • Abandoning the FND Base increases the level of enemies inside the FND Base to Player Level +4.

  • After abandoning the FND Base, the rewards offered are increased, granting additional Moneda.

  • Overall combat difficulty is increased (including AI detection and reaction to the player).

  • Ammo, gadget counts, and pickups have been reduced.

  • Major UI/HUD elements are disabled when you start Guerrilla Mode, which will test your skill and cunning. (To ensure the games’ accessibility levels remains high, the options can be turned on again via the settings menu).

  • Guerilla Mode requires a new game start, and you are not able to reduce the difficulty once you have started Guerilla Mode.

General:

  • Fixed an issue that caused the “Lock-on Aim” option to stay active even if the setting was turned off, while “Aiming Assist” was active.
  • Fixed an issue that could cause a Snowshoe-110D8569 error after fast traveling to Guerilla Hideout Conjunto during the “Intervention” mission when playing in co-op.
  • Fixed an issue that caused the option HUD Elements to automatically reset to “All On” after setting it to “All Off.”
  • Fixed an issue that could cause players to get stuck and not be able to move if they triggered the cinematic during the “Blood Ties” mission while being in a helicopter.
  • Fixed an issue that could cause a Snowshoe-D15BE00A when matchmaking into co-op, leaving the co-op session and immediately matchmaking for co-op again.
  • Fixed several localization, grammar, and subtitle issues.
  • Adjusted enemy respawn for the Acunana Farmland, Cayo Villa Real and Tabacco Valley areas to reduce the likelihood of enemies respawning too quickly.
  • Fixed several missing icons for trophies on PlayStation 5 and achievements on PC.
  • Fixed an issue that could cause an infinite death loop when an auto-save happened as soon as the player died.
  • Fixed an issue that could cause Chorizo to float when riding in the car with you.

DLC:

  • Fixed an issue with a weird door sometimes blocking progress during the “Cull the Herd” challenge when playing the Joseph: Collapse DLC.

PC:

  • Fixed an issue that could cause the Field of View scaling to become stuck at 75 when forfeiting a Gran Premio race.
  • Fixed an issue that could prevent players from launching Far Cry 6 if sound devices were disabled or not present in their operating system.

PlayStation

  • Fixed an issue that could cause a black screen for both the host and the co-op partner when launching the Joseph: Collapse DLC for the first time on PlayStation 4 and PlayStation 5.
  • Fixed an issue that caused available DLC to be shown as “Coming Soon” when players had purchased the Season pass.

PlayStation 5

  • Fixed an issue where the system music wouldn’t properly loop.

Xbox

  • Fixed several issues that could cause the game to crash under rare circumstances on Xbox One and Xbox Series X | S.

Stadia

  • Fixed an issue that caused several graphical glitches when playing the Joseph: Collapse DLC.
  • Fixed an issue that could cause a co-op session to be disbanded when the client would vote on an activity first.

Check out Far Cry 6 on PS4, PS5, Xbox One, Xbox Series X/S, and PC.