Bethesda is having quite a hard time in trying and explaining what Fallout 76 is really about. Anyway, the studio knows what the game isn’t like, and doesn’t want you to say it’s similar to DayZ and Rust.
Talking to The Guardian, BGS director Todd Howard explained that the game is going to be more like the survival mode in Fallout 4 rather than something like that, and that he even mainly plays the game alone at this stage.
“We avoid the word ‘survival’, because people’s minds immediately go to DayZ and Rust and certain other games, and those comparisons are not really accurate for what we’re doing,” Howard said.
“If you think about the survival modes we’ve made in Fallout 4, it has that vibe … Fallout 76, although it’s an online game, when I play it, I mostly still play it solo. We like those experiences as much as our fans do.”
Our opinion is that we won’t really get to know what Fallout 76 is all about until we put our hands on the beta coming later this summer, especially because Bethesda is not that clear about what the game is like at this stage.
Once we play it, we’ll understand whether it’s really like Howard says, that it’s not going to be a DayZ or Rust clone, or something a bit closer to the usual Fallout experience that fans of the franchise will still appreciate despite being online.