Fallout 76 has been announced after a quick teasing campaign, but it looks like it’s not going to be an entry of the main series after all. Kotaku reports it is an online survival RPG, based on three different sources.

The game is reported to have been born as a multiplayer component to 2015’s Fallout 4, and then to have evolved into something bigger of its own. It is said to be centered around base building, survival and multiplayer.

As the trailer revealed, it is going to be set just around 20 years after the Fallout event, when the titular Vault 76 was opened, so very earlier in the timeline in comparison to Fallout 3 and Fallout 4, which came about 200 years after the Nuclear War central to the series’ lore.

Luckily enough, Fallout 76 is reportedly featuring the core of what Bethesda does better, meaning the story and the quests. We don’t know how this will fit into an online survival RPG, but this seems to be a pivotal part of the project.

On top of that, it is worth mentioning that the game is in the making not only at Maryland’s Bethesda Game Studios but also at the recently rebranded Battlecry studio, now named Bethesda Game Studios Austin, which is bringing in its knowledge in the multiplayer side.

We’ll learn more at E3 2018, although we hear that BGS is really anxious at letting us know as soon as possible something more about what the project really is.

I think it’s really important to reiterate this: Anyone who spends the next two weeks expecting Fallout: 76 to be a new traditional single-player RPG will be VERY disappointed https://t.co/gUmNYtDXDS

— Jason Schreier (@jasonschreier) May 30, 2018

Source: Kotaku