A small new update

Update 1.19 has arrived for Fall Guys: Ultimate Knockout, and here’s the full list of changes and fixes added with this patch.

The latest patch for Fall Guys: Ultimate Knockout should now be available for multiple different platforms. If you own the PS4 version of the game, the patch size is only 244 MB. It shouldn’t take you too long to download and install. As always, sizes of the patch will vary depending on the platform you own the game on.

As of right now, the only official patch notes released so far is from the PS4’s update history. You can read the notes posted down below.

Fall Guys: Ultimate Knockout Update 1.19 Patch Notes

  • Fixed the Squads matchmaking issue where the number of players would rise, and then start to fall again
  • Fixed players spawning in solo squads at the start of the Show
  • Number of Squads qualified now coincides with the number in ‘TOP {0} QUALIFY’ UI text
  • Fixed last remaining squad being incorrectly eliminated if all members concurrently fall into the slime during Jump Showdown
  • Fixed incorrect number of teams qualifying after a team game on Squads
  • Squad Shows now allow the same number of players players as the max show value displays into the Show
  • Fame gained from Challenges will now be displayed in the the Show Summary
  • Fixed season progression displaying incorrectly when earning a Fame reward from a Challenge
  • Fixed fame not being awarded for challenge completion
  • Improvements to the player being unable to mantle movable platforms with high ping/packet loss
  • Improvements to character issues with mantling under latency
  • Improvements to newly perceived lag by players in Season 4

Fall Guys: Ultimate Knockout is out now for the PC and PS4 platforms. The game is coming soon to Xbox Series X/S, Xbox One and Nintendo Switch. Check out the official Reddit page for more info on today’s patch..

Fixed the Squads matchmaking issue where the number of players would rise, and then start to fall again

Fixed players spawning in solo squads at the start of the Show

Number of Squads qualified now coincides with the number in ‘TOP {0} QUALIFY’ UI text

Fixed last remaining squad being incorrectly eliminated if all members concurrently fall into the slime during Jump Showdown

Fixed incorrect number of teams qualifying after a team game on Squads

Squad Shows now allow the same number of players players as the max show value displays into the Show

Fame gained from Challenges will now be displayed in the the Show Summary

Fixed season progression displaying incorrectly when earning a Fame reward from a Challenge

Fixed fame not being awarded for challenge completion

Improvements to the player being unable to mantle movable platforms with high ping/packet loss

Improvements to character issues with mantling under latency

Improvements to newly perceived lag by players in Season 4

  • This article was updated on April 6th, 2021

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