Marvel Snap is a unique Collectable Card Game with a hidden unlock mechanic that the game doesn’t tell you about. Each of the cards is put into one of three different card pools, and they are unlocked randomly until you power up your collection level by upgrading cards and moving on to a new pool. Below, we’ll show you every card in Pool 1 and help you build a deck out of these beginner cards.

Marvel Snap starting deck and beginner unlocks

Every Marvel Snap account will start with these cards:

Before you even unlock pool 1, you have to power up your collection by upgrading cards. For the first 14 collection powers, this set of cards is unlocked via your collection power.

From here on out, collection rewards are randomized from collection level 18 all the way up to level 224. For the sake of readability, we’re going to list these by card cost as many of the in-game quests require you to play specific cost cards.

All pool 1 Cards in Marvel Snap

1-cost cards in Pool 1

2-cost cards in pool 1

3-cost cards in Pool 1

4-cost cards in Pool 1

5-cost cards in Pool 1

6-cost cards in Pool 1

The best deck using Pool one cards

We built our own deck out of the cards featured in this guide. The ideal strategy would be to start with Elecktra or Medusa, then use Forge to power up Carnage or Scarlet Witch if necessary. Try to save Spider-Woman for a spot with three or four cards on the other side, and use Hulk, Abomination, and Devil Dinosaur to fill any gaps you see. Matches in Snap are over quickly, so stay focused and don’t get hung up on any one win or loss for too long.