The 1.06 update has arrived for Elden Ring, and here’s the full list of changes and fixes added with this patch. This update focuses mostly on bug fixes, so don’t expect major changes. But still, it will enhance the gaming experience and delight the players. Every game has some problems when it first comes out. That’s why the developer studio FromSoftware and the publisher Bandai Namco work on the game and offer players new patches. So, here’s everything with the new Elden Ring 1.06 update.

Elden Ring 1.06 Update Patch Notes

Additional elements

  • Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.
  • When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded.
  • Added the function to invade a larger area, including distant areas.
  • Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC.

Balance Changes

  • Added the following adjustments to Greatsword, Curved Greatsword, and Great Hammers.
  • Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack, and attacks while mounted not included)
  • Increased the movement speed of strong and charge attacks (mounted attacks not included)
  • Increased Guard Counter’s movement speed.
  • Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack, and attacks while mounted not included)
  • Increased rolling distance when the player has a light equipment load.
  • Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
  • Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and staggering power.
  • Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:
  • Reduced performance when used continuously.
  • Increased travel distance when on light equip load.

Elden Ring 1.06 Update Bug Fixes

  • Fixed a bug that caused some attacks of “Lucerne” not to pierce the enemy’s guard.
  • Fixed a bug that made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break the enemy’s stance.
  • Fixed a bug that caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger.
  • Fixed a bug when dual-wielding Axe and Greataxe, which caused additional effects from Spells, Weapon Skills, and Items not to be applied correctly.
  • Fixed a bug when two-handing a Halberd which made it harder to withstand the enemy’s attack after using the guard counter.
  • Fixed a bug that caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
  • Fixed a bug that caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress,” even when crouching.
  • Fixed a bug that caused charge attack with a flail to damage ally character when wearing “Deathbed Dress”
  • Fixed a bug that caused HP to regenerate when switching your equipment to a certain type of armor
  • Fixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player received an attack.
  • Fixed a bug that caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition”
  • Fixed a bug that prevented players from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FP
  • Fixed a bug with the weapon skill “Zamor Ice Storm,” which allowed players to more easily withstand the enemy’s attack when using the skill with insufficient FP.
  • Fixed a bug that caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with the left hand.
  • Fixed a bug that caused the FP consumption description of certain weapon skills to differ from its actual FP cost.
  • Fixed a bug that allows “Rock Blaster” not to consume any FP when used with staff on the left hand and no weapon on the right hand.
  • Fixed a bug that caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal version.
  • Fixed a bug that caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune”
  • Fixed a bug that caused the “Opaline Hardtear” not to boost physical damage negation.
  • Fixed a bug that prevented the player from jumping mid-air while riding under specific conditions.
  • Fixed a bug that allowed jump attack with Colossal Weapons while mounted to hit twice consecutively.
  • Fixed a bug that caused some signs to appear more than once in the Summoning Pool.
  • Fixed a bug that caused the effect of some weapon skill’s attack to persist under specific circumstances.
  • Fixed a bug that sometimes caused significant performance issues at “Ordina, Liturgical Town” under certain circumstances.
  • Fixed a bug that prevented the player from picking up dropped Runes upon death under certain circumstances.
  • Fixed a bug that allowed users to reach certain inaccessible areas during multiplayer.
  • Fixed a bug that caused the multiplayer area to have different boundaries than expected.
  • Fixed a bug that causes some enemies to have incorrect visuals and behaviors.
  • Fixed a bug that caused incorrect sounds to be played under certain circumstances.
  • Fixed a bug that caused some areas to make the player unable to move, which led to death.
  • Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes.
  • Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.
  • Fixed a bug with the PC version, which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.
  • Other performance improvements and bug fixes.

Elden Ring is out now for PS4, PS5, PC, Xbox One, and Xbox Series X|S. For more on today’s latest Elden Ring 1.06 update, head to the game’s official site.

  • Reduced performance when used continuously.
  • Increased travel distance when on light equip load.